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function setup() {
createCanvas(400, 400);
strokeWeight(32);
strokeCap(SQUARE);
noFill();
noLoop();
}
function draw() {
background(32);
stroke(random(255), random(255), random(255));
arc(200, 200, 64, 64, 0, PI);
stroke(random(255), random(255), random(255));
arc(200, 200, 64, 64, PI, 0);
stroke(random(255), random(255), random(255));
arc(200, 200, 160, 160, PI / 6, PI * 5 / 6);
stroke(random(255), random(255), random(255));
arc(200, 200, 160, 160, PI * 5 / 6, PI * 3 / 2);
stroke(random(255), random(255), random(255));
arc(200, 200, 160, 160, PI * 3 / 2, PI / 6);
stroke(random(255), random(255), random(255));
arc(200, 200, 256, 256, 0, PI / 2);
stroke(random(255), random(255), random(255));
arc(200, 200, 256, 256, PI / 2, PI);
stroke(random(255), random(255), random(255));
arc(200, 200, 256, 256, PI, PI * 3 / 2);
stroke(random(255), random(255), random(255));
arc(200, 200, 256, 256, PI * 3 / 2, 0);
stroke(random(255), random(255), random(255));
arc(200, 200, 352, 352, PI * 3 / 10, PI * 7 / 10);
stroke(random(255), random(255), random(255));
arc(200, 200, 352, 352, PI * 7 / 10, PI * 11 / 10);
stroke(random(255), random(255), random(255));
arc(200, 200, 352, 352, PI * 11 / 10, PI * 3 / 2);
stroke(random(255), random(255), random(255));
arc(200, 200, 352, 352, PI * 3 / 2, PI * 19 / 10)
stroke(random(255), random(255), random(255));
arc(200, 200, 352, 352, PI * 19 / 10, PI * 3 / 10)
}