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function preload() {
createARCanvas();
}
function setup() {
describe("Spheres on all the skeletal joints of the hand.");
}
function draw() {
normalMaterial();
for (let i = 0; i < hands.length; i++) {
const joint = hands[i];
push();
translate(joint.x, joint.y, joint.z);
sphere(0.01);
pop();
}
}