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let auge = [];
let nase = [];
let mund = [];
let aus = [];
let tex = [];
let extra = [];
let intro;
let xAuge, yNase, yMund;
let r, g, b;
function preload() {
intro = loadImage("intro1.png");
for (let i = 0; i < 19; i++) {
extra[i] = loadImage("extra" + i + ".png");
}
for (let i = 0; i < 23; i++) {
auge[i] = loadImage("auge/Auge" + i + ".png");
}
for (let i = 0; i < 20; i++) {
nase[i] = loadImage("nase/Nase" + i + ".png");
}
for (let i = 0; i < 17; i++) {
mund[i] = loadImage("mund/mund" + i + ".png");
}
for (let i = 0; i < 20; i++) {
aus[i] = loadImage("aussen/aus" + i + ".png");
}
for (let i = 0; i < 15; i++) {
tex[i] = loadImage("textures/tex" + i + ".png");
}
}
function setup() {
createCanvas(windowWidth, windowHeight);
loop();
background(235, 230, 230);
imageMode(CENTER);
image(
intro,
windowWidth / 2,
windowHeight / 2,
intro.width / 4,
intro.height / 4
);
}
//function windowResized() {
//resizeCanvas(windowWidth, windowHeight);
//}
function draw() {
//createCanvas(windowWidth, windowHeight);
translate(width / 2, height / 2);
}
function mousePressed() {
r = random(232, 255);
g = random(233, 255);
b = random(232, 255);
background(r, g, b);
imageMode(CENTER);
xAuge = random(30, 40);
yNase = random(-3, 3);
yMund = random(30, 50);
xTex = random(-100, 100);
yTex = random(-100, 100);
xExtra = random(80, 100);
yExtra = random(-50, 100);
let randoTex = random(tex);
image(randoTex, xTex, yTex, randoTex.width / 5.2, randoTex.height / 5.2);
let randoNase = random(nase);
image(randoNase, 0, yNase, randoNase.width / 5.2, randoNase.height / 5.2);
let randoMund = random(mund);
image(randoMund, 0, yMund, randoMund.width / 5.2, randoMund.height / 5.2);
let randoAuge = random(auge);
image(randoAuge, xAuge, -15, randoAuge.width / 5.2, randoAuge.height / 5.2);
let randoAus = random(aus);
image(randoAus, 0, 12, randoAus.width / 5.5, randoAus.height / 5.5);
let randoExtra = random(extra);
image(
randoExtra,
xExtra,
yExtra,
randoExtra.width / 5.2,
randoExtra.height / 5.2
);
scale(-1, 1);
image(randoAuge, xAuge, -15, randoAuge.width / 5.2, randoAuge.height / 5.2);
image(
randoExtra,
xExtra,
yExtra,
randoExtra.width / 5.2,
randoExtra.height / 5.2
);
}