xxxxxxxxxx
40
let circleX = 100;
let circleY = 100;
let xSpeed = 3;
let diameter = 50;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
fill("red");
noStroke();
circle(circleX, circleY, diameter);
circleX = circleX + xSpeed;
let radius = diameter / 2;
if((circleX - radius) < 0 || (circleX + radius) > width){
xSpeed = xSpeed * -1;
}
}