shader.setUniform not working inside setup() | Sep 1, 2023, 6:05:14 AM | jwong | |
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Old createShader(), for demos | Sep 1, 2023, 6:05:15 AM | jwong | |
New createFilterShader(), for demos | Sep 1, 2023, 6:05:17 AM | jwong | |
New BLUR, for demos | Sep 1, 2023, 6:05:18 AM | jwong | |
Old BLUR, for demos | Sep 1, 2023, 6:05:20 AM | jwong | |
testing geometries after blur | Sep 1, 2023, 6:05:21 AM | jwong | |
testing revised two-pass blur | Sep 1, 2023, 6:05:21 AM | jwong | |
troubleshooting new two-pass blur | Sep 1, 2023, 6:05:22 AM | jwong | |
old blur | Sep 1, 2023, 6:05:29 AM | jwong | |
testing webgl2 shaders with filter() | Sep 1, 2023, 6:05:31 AM | jwong | |
custom shader filter build copy | Sep 1, 2023, 6:05:32 AM | jwong | |
prototyping transfer P2D to WEBGL | Sep 1, 2023, 6:05:33 AM | jwong | |
comparing old and new filters | Sep 1, 2023, 6:05:33 AM | jwong | |
POSTERIZE original | Sep 1, 2023, 6:05:35 AM | jwong | |
shader-filters build: July 28 | Sep 1, 2023, 6:05:40 AM | jwong | |
shader secondary graphics test | Sep 1, 2023, 6:05:41 AM | jwong | |
shader filter secondary graphics test | Sep 1, 2023, 6:05:41 AM | jwong | |
shader uniform and blur practice | Sep 1, 2023, 6:05:42 AM | jwong | |
shader quirk continued | Sep 1, 2023, 6:05:43 AM | jwong | |
a shader quirk | Sep 1, 2023, 6:05:44 AM | jwong | |
setUniform(texture) in setup vs draw | Sep 1, 2023, 6:05:45 AM | jwong | |
setUniform test | Sep 1, 2023, 6:05:49 AM | jwong | |
shader-filters build: July 14 | Sep 1, 2023, 6:05:50 AM | jwong | |
shader filters showcase | Sep 1, 2023, 6:05:51 AM | jwong | |
old filter performance test | Sep 1, 2023, 6:05:54 AM | jwong | |
trouble with shader on p5.Graphics | Sep 1, 2023, 6:05:54 AM | jwong | |
framebuffer as main renderer demo | Sep 1, 2023, 6:05:55 AM | jwong |