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// Your code will go here
// Open up your console - if everything loaded properly you should see the version number
// corresponding to the latest version of ml5 printed to the console and in the p5.js canvas.
console.log('ml5 version:', ml5.version);
function setup(){
createCanvas(400, 400);
textSize(width / 3);
textAlign(CENTER, CENTER);
}
function draw(){
background(200);
text(ml5.version, width/2, height/2);
}