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let iterationcount = 0
function setup() {
createCanvas(500,500);
}
function draw() {
background(0);
for (i = 0; i < width; i++) {
for (j = 0; j < height; j++) {
if (iterationcount >
}
}
}
function MandelIteration(i,j) {
let z = 0
let realc = i
let imagc = j
iterationcount = 0
while (iterationcount < 100) {
z = z^2
}
}