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let t;
let x;
let y;
function setup() {
createCanvas(500, 500);
background(0);
t = 0;
}
function draw() {
background(0, 50);
noStroke();
fill(255);
x = width * noise(t);
y = height * noise(t + 20);
ellipse(x, y, 150, 150);
t += 0.005;
}