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let img;
function preload() {
imgMusic = loadImage("assets/music-bg.png");
imgLake = loadImage("assets/GisselLake.jpg");
imgSunday = loadImage("assets/Sunday.jpg");
}
function setup() {
createCanvas(600, 400);
}
var x = 200;
var y = 200;
function draw() {
background(0,0,0);
image(imgSunday, 0, 0);
// image(imgLake, 0, 0);
image(imgMusic, mouseX,mouseY);
}