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let x = 0
let y = 0
let spacing = 10
function setup() {
createCanvas(700, 700);
background(0)
}
function draw() {
stroke(255)
if (random(1) > 0.5) {
line(x, y, x + spacing, y + spacing)
} else {
line(x, y + spacing, x + spacing, y)
}
x += spacing
if (x > width) {
x = 0
y += spacing
}
if (y > height) {
noLoop()
}
}