xxxxxxxxxx
27
function setup() {
createCanvas(400, 400);
background(0);
for (let i = 0; i < 300; i++)
{
particle[i] = new Particle();
}
}
let particle = [];
class Particle {
constructor(){
this.x = random(0, 400);
this.y = random(0, 400);
}
draw(){
circle(this.x, this.y, 5)
}
}
function draw() {
for (let i = 0; i < 300; i++)
{
particle[i].draw();
}
}