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let i = 0;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
//let y = map(random(), 0, 1, 0, height);
let y = map(noise(0, i), 0, 1, 0, height);
let x = map(noise(i, 0), 0, 1, 0, width);
ellipse(x, y, 30);
i += 0.05;
}