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var center;
var radius = 1;
function setup() {
createCanvas(400, 400);
background(220);
stroke(0,0,0,100);
noFill();
center = createVector(width/2,height/2)
}
function draw() {
circle(center.x,center.y,radius);
center.x += random(-2,2);
center.y += random(-2,2);
radius += random(1);
}