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let rot= 0;
function setup() {
createCanvas(400, 400);
}
function draw() {
//for(let i = mouseX/20; i<mouseY/20; i++){
//circle(random(width), random(height), 30);
//circle(i*20, 200, 20);
//}
//noLoop();
background(270,180,0);
translate(width/2, height/2);
for(let i =0; i<3000;i++){
rotate(i/mouseX/50)
circle(i/2, random(10), random(20));
}
}