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// The Nature Of Code 2
// Chapter 2 : Forces
let mover;
function setup() {
createCanvas(400, 400);
mover = new Mover(width / 2, height / 2);
}
function draw() {
background(0);
if (mouseIsPressed) {
let wind = createVector(0.3, 0);
mover.applyForce(wind);
}
let gravity = createVector(0, 0.2);
mover.applyForce(gravity);
mover.show();
mover.edges();
mover.update();
}