xxxxxxxxxx
36
let angle = 0;
let w = 24;
let ma;
let maxD;
function setup() {
createCanvas(400, 400, WEBGL);
ma = atan(cos(QUARTER_PI));
maxD = dist(0, 0, 200, 200);
}
function draw() {
background(100);
ortho(-400, 400, 400, -400, 0, 1000);
rotateX(-QUARTER_PI);
rotateY(ma);
for (let z = 0; z < height; z += w) {
for (let x = 0; x < width; x += w) {
push();
let d = dist(x, z, width / 2, height / 2);
let offset = map(d, 0, maxD, -PI, PI);
let a = angle + offset;
let h = floor(map(sin(a), -1, 1, 100, 300));
translate(x - width / 2, 0, z - height / 2);
normalMaterial();
box(w - 2, h, w - 2);
pop();
}
}
angle -= 0.1;
}