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function setup() {
createCanvas(700, 620);
}
function draw() {
background(220);
frameRate(2);
noStroke();
let x = mouseX;
let y = mouseY;
let x2 = mouseX + random(700);
let y2 = mouseY + 300;
let x3 = mouseX - random(750);
let y3 = mouseY + random(650);
let a = x - 176
let b = y + 132
let a2 = x + 49
let b2 = y + 120
let a3 = x + 112
let b3 = y - 13
x = x + 50
y = y + 50
x2 = x2 + 50
y2 = y2 + 50
x3 = x3 + 50
y3 = y3 + 50
fill('red');
triangle(x,y,x2,y2,x3,y3);
fill('red');
triangle(random(200), random(200), random(200),random(200), random(200), random(200));
fill('red')
triangle(mouseY - 400, mouseX - 100,random(200), random(200), random(200),random(200));
fill('yellow')
triangle(mouseY + 100, mouseX + 100,random(200), random(200), random(200),random(200));
fill('yellow')
triangle(x - 150, y - 150,x2 + 150,y2 + 150,x3 - 250,y3 - 250);
fill('red')
triangle(mouseY - 400, mouseX - 100,random(200), random(200), random(200),random(200));
fill('yellow')
triangle(mouseY, mouseX,random(400), random(400), random(400),random(400));
fill('orange')
triangle(x - 250, y - 250,x2 + 250,y2 - 250,x3 - 250,y3 - 250);
fill('yellow')
triangle(mouseY, mouseX,random(400), random(400), random(400),random(400));
fill(138, 217, 102)
triangle(mouseY+ 100, mouseX + 100,random(200), random(200), random(200),random(200));
fill('blue');
triangle(random(300), random(400), random(200),random(500), random(600), random(400));
fill('purple');
triangle(random(400), random(400), random(400),random(400), random(400), random(400));
fill('yellow')
triangle(x - 150, y - 150,x2 + 150,y2 - 150,x3 - 150,y3 - 150);
//////
fill('blue');
triangle(x + 250,y + 100,x2-10,y2,x3,y3 - 150);
fill(138, 217, 102)//green
triangle(x - 150, y - 150,x2 + 150,y2 - 150,x3 - 150,y3 - 150);
fill('orange')
triangle(mouseY, mouseX,random(200), random(200), random(200),random(200));
fill('purple');
triangle(a,b,a2,b2,a3,b3);
///////
fill('purple');
triangle(x + 100,y + 100,x2-100,y2,x3,y3 - 100);
fill('blue')
triangle(x + 100 , y - 600, x2 + 200, y2 - 300, x3 - 500, y3);
fill('blue')
triangle(mouseY - 180, mouseX - 180,random(200), random(200), random(200),random(200));
fill(138, 217, 102);
triangle(random(200), random(200), random(200),random(200), random(200), random(200));
fill('orange');
triangle(a + 200,b - 50,a2- 150,b2 - 80,a3,b3);
/////////////////////////////////////////////////
fill('yellow');
triangle(x2,y2,x3,y3,x,y);
fill('red')
triangle(x - 250, y - 250,x2 + 250,y2 - 250,x3 - 250,y3 - 250);
fill(138, 217, 102)
triangle(mouseY + 100, mouseX + 100,random(200), random(200), random(200),random(200));
fill('blue');
triangle(random(200), random(200), random(200),random(200), random(200), random(200));
fill('purple');
triangle(random(400), random(400), random(400),random(400), random(400), random(400));
//////
fill('blue');
triangle(x + 100,y + 100,x2-100,y2,x3,y3 - 100);
fill(138, 217, 102)//green
triangle(x - 150, y - 150,x2 + 150,y2 - 150,x3 - 150,y3 - 150);
fill('orange')
triangle(mouseY, mouseX,random(200), random(200), random(200),random(200));
fill('yellow')
triangle(mouseY + 100, mouseX + 100,random(200), random(200), random(200),random(200));
fill('red');
triangle(random(200), random(200), random(200),random(200), random(200), random(200));
fill('purple');
triangle(a,b,a2,b2,a3,b3);
///////
fill('purple');
triangle(x + 100,y + 100,x2-100,y2,x3,y3 - 100);
fill('blue')
triangle(mouseY - 280, mouseX - 280,random(200), random(200), random(200),random(200));
fill('red')
triangle(mouseY - 400, mouseX - 100,random(200), random(200), random(200),random(200));
fill(138, 217, 102);
triangle(random(500), random(400), random(250),random(290), random(200), random(200));
fill('orange');//
triangle(a + 300,b + 50,a2 - 150, b2 - 80, a3 + random(350), b3 + 100);
}