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let noisePos = 0;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(0);
fill(random(0, 255));
ellipse(100, 200, 100, 100);
fill(map(noise(noisePos), 0, 1, 0, 255));
noisePos = noisePos + 0.01;
ellipse(300, 200, 100, 100);
}