xxxxxxxxxx
25
/*
Create a new variable: var ~
Set a value to a variable: ~ => ~
*/
let code;
let run;
function setup() {
noCanvas();
code = select("#code");
run = select("#run");
run.mousePressed(runCode);
}
function draw() {
}
function runCode() {
let words = code.value().split(" ");
console.log(words);
}