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x= 0;
let xSpeed= 5;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
// when you reach the right side of screen,
if (x > width || x<0) {
// change direction/ turn around
xSpeed *= -1
}
x= x + xSpeed;
// make ball
ellipse(x, 200, 50, 50);
// x+=1 *xDirection;
}