xxxxxxxxxx
28
let gameStarted=false
function setup() {
createCanvas(400, 400);
}
function draw() {
if (gameStarted==false){
startScreen();
} else {
gameScreen();
}
}
function startScreen(){
background(225)
fill(0)
text("click to start",150,200)
}
function gameScreen(){
//game stuff goes here
background(255,0,0)
}
function mousePressed(){
gameStarted=true;
}