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function setup() {
frameRate(12);
createCanvas(windowWidth, windowHeight);
stroke(150, 10);
}
function draw() {
translate(windowWidth/2,windowHeight/2);
background(30, 10);
for (let i = 0; i < 29; i++) {
line(i, 0, i*random(15), 0);
rotate(i+random(30));
strokeWeight(0.6*i);
}
}