xxxxxxxxxx
20
var rot = 0;
var l = 50;
function setup() {
createCanvas(400, 400,WEBGL);
}
function draw() {
background(0);
rotateY(-rot);
sphere(50);
rotateY(rot);
rotateY(rot);
translate(100,0,0);
box(l+50,l-25);
rot = rot + 0.1;
l = l - 1;
if (l <= -50){
l = l + 1;
}
}