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48
// button changes color
//changes direction
//changes size
//changes opacity
var x= 0;
var speed= 2;
var y = 200;
var change =false ;
var size = 50;
function setup(){
createCanvas(400, 400);
}
function draw() {
if (change){
y=y+speed;
} else{
x= x+speed;
}
background(220);
stroke (200,20,200);
strokeWeight(4);
ellipse(x, y, 30,30);
if (x>width ||x<0){
fill(255,50,60,0);
speed= speed*-1;
}
if (y>height || y <0){
fill(100,0,255);
speed= speed*-1;
}
}
function mousePressed(){
change= !change;
}