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function setup() {
createCanvas(windowWidth, windowHeight);
r=random(255);
g=random(250);
b=random(255);
}
function draw() {
background(random(10));
translate(width/2,height/2);
stroke(random(220));
noFill();
beginShape();
for(let a= 0; a<TWO_PI; a+=0.23) {
let r=random(280,26)
let x = r* cos(a);
let y= r *sin (a);
vertex(x,y);
}
endShape(CLOSE);
}