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19
let i = 20
function setup() {
createCanvas(400, 400);
}
function draw() {
background(0);
noLoop();
if (random(i) > 5) {
rect(i * 10, i * 10, 100, 200)
} else {
fill(225, 100, 100)
circle(width / 2 + 100, width / 2 - 50, 50);
}
}