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var x = 100;
var y = 100;
var speedX = 7;
var speedY = 6;
var chameleonX = -100;
var flyX = 5
var flyY = 20
function setup() {
createCanvas(400, 400);
}
function draw() {
background("green");
image(flyImage, x, y, 100, 100, 20);
image(flyImage, flyX, flyY, 60, 60);
image(geckoImage, chameleonX, 32, 500, 400, 200);
x += speedX;
y += speedY;
x++;
chameleonX++;
if (chameleonX < 50) {
chameleonX = 0;
flyX ++;
var eyeX = map(mouseX, 0, width, 200, 220, true);
var eyeY = map (mouseY, 0, width,80, 100, true);
circle(211,89,30);
fill("black");
circle(eyeX,eyeY,10);
fill("white");
}
}
var flyImage;
function preload() {
flyImage = loadImage("fly.png");
geckoImage = loadImage("gecko.png");
}