xxxxxxxxxx
99
//declare variables
let velocity;
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let LEDvalue = 1401;
let goRight = 0;
let goLeft = 0;
let first
function setup() {
createCanvas(1000, 360); //create canvas
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
}
function textDisplay()
{
text("PRESS SPACE TO START SERIAL PORT", width/2 - 109, height/2 - 5); //display the appropriate text in the start
}
function draw() {
background(255);
if (serialActive) //if the serial is active
{
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) //if the ball touches the bottom
{
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
LEDvalue = 1401; //take LED value to be 1401 because we dont want the value (1) to be lurking in the serial and then affecting the wind values
}
else
{
LEDvalue = 1400; //when the LED is off
}
}
else
{
fill(0);
textDisplay();
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function keyPressed(){
if (key==' '){ //if space is pressed, then serial is set up
setUpSerial();
}
if (keyCode == DOWN_ARROW) //if down arrow is pressed
{
//mass etc is changed
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
function readSerial(data) //call back function
{
let sendToArduino = LEDvalue + "\n"; //sends value of LED to arduino with \n added
writeSerial(sendToArduino); //write to arduino
if (data != null) //if the data is not null and something is received
{
console.log(data);
if (data > 1450) //if the distance is greater than 1450, then
{
wind.x = 1; //the ball/wind goes right
}
else if (data < 1350) //if the distance is less than 1350
{
wind.x = -1; //the ball/wind goes left
}
}
}