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let serial; // variable to hold an instance of the serialport library
let portName = "/dev/tty.usbmodem14201"; // fill in your serial port name here
let velocity;
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let hDampening;
let inVal = 0;
let outVal = 0;
function setup() {
createCanvas(640, 360);
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
hDampening=map(mass,15,80,.98,.96);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
}
function draw() {
background(255);
if (!keyPressed){
wind.x=0;
velocity.x*=hDampening;
}
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
}
outVal = position.y >= height-mass/2-5 ? 255 : 0;
wind.x = map(inVal, 0, 1023, -5, 5)*hDampening;
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function keyPressed(){
if (key==' '){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
inVal = parseInt(inString);
serial.write(outVal);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}