xxxxxxxxxx
24
const imageSize = 600
const pixelSize = 6
const canvasSize = imageSize / pixelSize
let pg = null
function setup() {
createCanvas(imageSize, imageSize)
noFill()
noSmooth()
pg = createGraphics(canvasSize, canvasSize);
noSmooth()
}
function draw() {
pg.background(100);
pg.noStroke();
image(pg, 0, 0, imageSize, imageSize)
}