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function setup() {
createCanvas(400, 400);
noLoop();
}
function draw() {
background('white');
for( let i = 0; i < 5000; i++){
push();
translate(random(width),random(height));
rotate(random(PI))
stroke('white');
strokeWeight(2);
fill('red');
rect(0,0,3,10);
rect(3,0,3,10);
pop();
}
}