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let x = 200;
let dx = 5;
let y = 100;
let dy = 2;
let h = 0;
let dh = 1;
let r = 1;
let dr = 0.4;
function setup() {
createCanvas(300, 300);
// frameRate(4);
rectMode(CENTER);
background(255);
colorMode(HSB);
}
function draw() {
x += dx;
y += dy;
r += dr;
h += dh;
fill(h, 100, 100);
noStroke();
circle(x, y, r);
if ((x > width) || (x < 0)) {
dx = -dx;
}
if ((y > height) || (y < 0)) {
dy = -dy;
}
if ((h > 360) || (h < 0)) {
dh = -dh;
}
if ((r > 30) || (r < 1)) {
dr = -dr;
}
}