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//this space contains a library that will detect collisions that can be used for making games
function setup() {
createCanvas(400, 400)
}
var hit = false; //collision variable
function draw() {
background(255)
//function to use for collide
// hit = collideRectRect(x1,y2,width1,height1,x2,y2,width2,height2)
//write what happens when collision happens
}