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function setup() {
createCanvas(400, 400);
background(220);
}
function draw() {
let x = 100 * noise(0.01 * frameCount);
let y = 100 * noise(0.01 * frameCount + 10000);
strokeWeight(2);
point(x, y);
point(x + 100, y);
point(x + 200, y);
//second column
point(x, y + 100);
point(x + 100, y + 100);
point(x + 200, y + 100);
//3rd Column
point(x, y + 200);
point(x + 100, y + 200);
point(x + 200, y + 200);
}