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let x,y,r,g,b,a;
let radius = 20;
let canW = 400;
let canH = 400;
function setup() {
createCanvas(windowWidth, windowHeight);
background(250);
}
function draw() {
x = random(0,width);
y = random(0,height);
r = random(0,255);
g = random(0,255);
b = random(0,255);
a = random(0,255);
radius = random(16, 28)
strokeWeight(0);
fill(r,g,b,a);
circle(x,y,radius);
}