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let x = 1;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(0);
noStroke()
fill(0, 0 ,255 )
circle(width/2, height/2, 300+x)
filter(BLUR, 20)
fill(0, 5 ,200 )
//noStroke()
circle(width/2, height/2, 200-x)
fill(0, 15 ,190 )
//noStroke()
circle(width/2, height/2, 100-(x*2))
x++
if ( x < 10){
x++
}
else {
x --
}
}