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let xcolumns = 10;
let xrows = 10;
function setup() {
createCanvas(500, 500);
}
function draw() {
background(250);
//column
for (let y = 0; y < height; y += height / xcolumns) {
//row
for (let x = 0; x < width; x += width / xrows) {
if (
mouseX > x &&
mouseX < x + width / xrows &&
mouseY > y &&
mouseY < y + height / xcolumns
) {
fill("red");
} else {
fill("white");
}
rect(x, y, width / xrows, height / xcolumns);
}
}
}