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function setup() {
createCanvas(300, 400)
background("black")
noStroke()
}
function draw() {
if (movedX !== 0 && movedY !== 0) {
fill(random(256), random(256), random(256), 70)
circle(mouseX, mouseY, random(3, 100))
}
}
function mousePressed() {
background("black")
}