xxxxxxxxxx
26
var heart;
var heartX = 200;
var heartY = 200;
function setup() {
createCanvas(400, 400);
heart = loadImage("heart.png");
}
function draw() {
background(160, 187, 235);
image(heart, heartX, heartY, 50, 50);
if(keyIsPressed === true){
heartX = heartX + random(-5, 5);
heartY = heartY + random(-5, 5);
}
if (heartX > 400){
heartX = 0;
}else if(heartX < 0){
heartX = 400;
}else if(heartY > 400){
heartY = 0;
}else if(heartY < 0){
heartY = 400;
}
}