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function setup() {
createCanvas(400, 400);
}
function draw() {
// background(255,0,0);
// fill(mouseX);
// circle(200,200,100);
background(0);
//circle(mouseX,mouseY,100);
strokeWeight(mouseX);
stroke(255,0,0)
noFill();
square(200,200,100)
fill(0,mouseY,0);
noStroke()
circle(100,100,100)
}