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function setup() {
createCanvas(600, 600);
}
function draw() {
background(255);
let from = color('black');
let to = color('white');
let from2 = color('red');
let to2 = color('yellow');
for (var x = 0; x < 14; x++) {
let interA = lerpColor(from, to, (0.065 * x));
let interB = lerpColor(from2, to2, (0.065 * x));
stroke(interB);
fill(interA);
rect(x*40, height-x*43, 40, height);
}
}