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let r, g, b;
let circleSize;
function setup() {
createCanvas(800, 600);
background(0);
}
function draw() {
noStroke();
fill(random(255), random(255), random(255), random(200));
circle(mouseX, mouseY, random(10,48));
}
function mousePressed() {
background(0);
// r = random(255);
// g = random(255);
// b = random(255);
}