xxxxxxxxxx
14
var rot=0
function setup() {
createCanvas(500, 500,WEBGL);
}
function draw() {
background(255,255,255);
pointLight(0,255,158,400,-400,400);
translate(mouseX-200,mouseY-200,0)
rotateX(rot);
rotateY(-0.7)
box(200);
rot=rot+20
}