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let x, y, r, g, b;
function setup() {
createCanvas(windowWidth, windowHeight);
background(0);
}
function draw() {
r = random(256);
g = 0;
b = random(256);
x = random(width);
y = random(height);
noStroke();
fill(r, g, b, 100);
circle(x, y, 24);
}
function mouseClicked(){
background(0);
}