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function setup() {
createCanvas(800, 800);
}
function draw() {
background(250);
frameRate(60);
fill(0);
stroke(250);
strokeWeight(1);
let offx = 0.03 * sin(frameCount/140);
let offy = 0.09 * sin(frameCount/180);
for(let i=0; i<1000;i++)
{
circle(400+100*sin(i*(0.07+offx)),400+200*cos(i*(0.02+offx)),50)
}
// posible - 0.02 and 0.07
}