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function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
rectRec(100,100,100)
}
function rectRec(x,y,size){
rect(x,y,size,size,3);
if (size>10){
rect(x+random(0,5),y+random(0,5),size/1.6,size/1.6,3);
}
}