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function setup() {
createCanvas(400, 400);
background(30)
angleMode(DEGREES);
frameRate(10)
for(x=0; x<400; x+=random(0,10))
{
for(y=0; y<400; y+=random(0,400))
{
// var c = map(sin(frameCount), -1, 1, 50, 255);
fill(random(30,255));
noStroke()
circle(x, y, random(0.5,4));
}
}
}
function draw() {
}