xxxxxxxxxx
30
function setup() {
createCanvas(400, 400, WEBGL);
angleMode(degrees);
frameRate(10)
}
function draw() {
background(30);
rotateX(60);
noFill()
stroke(225)
for(var i = 0; i<20 ; i++)
{
beginShape()
for(var j = 0; i<360 ; i+= 10){
var rad = i * 8;
var x = rad * cos(j);
var y = rad * sin(j);
var z = sin(frameCount * 2 + i * 10)*50
vertex(x,y,z);
}
endShape(CLOSE)
}
}